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gameplay

context

This Game was created in one week with a team given inside the school. The exercice is to be quickly efficient with people that you don't know in order to create a game with constraints in only one week. 

constraints

- The game must be a Diorama

- Theme: Life & Death

- Two games linked by the theme

concept

Tower Defense

Tiki point of view

Goal: defend the portal that leads to their world

Infiltration Game

Human point of view

Goal: Flee from the death world and find you family.

My Work

I worked on the Tower Defense Game. On this project I worked as Game Designer and Programmer. My goal was to create simple Tower Defense Mechanics that could be coded easily and fast because of the constraint of time.

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