
gameplay
context
This Game was created in one week with a team given inside the school. The exercice is to be quickly efficient with people that you don't know in order to create a game with constraints in only one week.
constraints
- The game must be a Diorama
- Theme: Life & Death
- Two games linked by the theme
concept
Tower Defense
Tiki point of view
Goal: defend the portal that leads to their world
Infiltration Game
Human point of view
Goal: Flee from the death world and find you family.
My Work
I worked on the Tower Defense Game. On this project I worked as Game Designer and Programmer. My goal was to create simple Tower Defense Mechanics that could be coded easily and fast because of the constraint of time.